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Job ID: 192720

Sr Programmer Analyst
Tufts University


Date Posted Aug. 23, 2022
Title Sr Programmer Analyst
University Tufts University
Medford, MA, United States
Department Tufts University
Application Deadline Open until filled
Position Start Date Available immediately
 
 
  • Professional Staff
  • Information Technology
 
 

Overview

The mission of the Center for Applied Brain and Cognitive Sciences (CABCS) is to bring together a unique interdisciplinary community of scientists and engineers to advance the state of the art in applied brain and cognitive sciences. The center provides an innovative environment for conducting collaborative applied research focusing on measuring, predicting, and enhancing cognitive capabilities and human system interactions for individuals and teams working in naturalistic high-stakes environments


What You'll Do

The department requires full-time computer programming and engineering support to maintain and modify software, integrate virtual reality tools (hardware, software), maintain laboratory hardware and provide troubleshooting support, and manage our three virtual reality caves. This staff member will work to develop and maintain innovative virtual reality capabilities, including hardware and software, to facilitate our research and development progress.

• Modifying and testing custom software in Unreal and/or Unity gaming engines, using C#, Javascript, and/or C++
• Developing and testing scripted scenarios in Unreal and/or Unity gaming engines, including event triggering and data logging
• Deploying custom software and scenarios on head-mounted displays (HMDs, including HTC Vive and Varjo headsets), in virtual reality caves, and on desktop and mobile devices.
• Integrating virtual reality hardware and software, including HMDs, cave-based VR systems, gaming weapons, mobile eye tracking devices, physiological status monitors, torso shock belts, omnidirectional treadmills, gesture-based controls, and other peripherals.
• Developing and validating data logging and synchronization capabilities using Lab Streaming Layer and Lab Recorder, to facilitate multi-modal biosensing and game-based data logging.
• Maintaining and updating VR cave facilities, including hardware and software, to ensure seamless data collections.
• Working in a collaborative and communicative manner with research scientists and department staff to understand their needs, develop and iterate on software/hardware solutions, and seek feedback.
• Assisting with facility tours from University and Defense Department leadership, including the setup and demonstration of VR capabilities.


What We're Looking For

Minimum of a bachelor's degree in computer science or electrical engineering, with at least 5 years experience working as a programmer in a research (academic, industry) setting. Proficiency programming with C#, Javascript, and C++ languages, and working knowledge of Python. Experience with Unreal Engine, Unity3D Engine, 3D motion capture, graphic design, omnidirectional treadmills, HTC Vive Pro Eye and Varjo head-mounted displays, eye tracking, and bioharness integration (e.g., Zephyr). Collaborative tool experience, including GitHub, GitLab, and Box.


In addition to minimum requirements, preferred experience with DTrack software (by ART), TrackD software (by Mechdyne), nDisplay software, Infinadeck controller software, Lab Streaming Layer and Lab Recorder, Arduino Integration, Blender/3DsMax graphic design packages, VR weapon maintenance and software integration, and virtual reality facility maintenance


 
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